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Piwik vs. Google Analytics

July 24th, 2009 1 comment

After pondering for a while, I finished installing Piwik as our secondary web reporting / analytics tool.

I’m quite happy with Google Analytics so far, but the fact that you don’t own the data coming from your users on your website (along with some remarks from our lawyer about exporting usage data into the US being not the preferred solution, especially in Germany) was enough to start looking around for other solutions.

Read more…

Categories: technics, tools, work Tags:

“User retention is key” AKA “product vs. service mentality”

July 22nd, 2009 2 comments

Andrew Chen’s blog is always a very clever, interesting read.

In one of his latests posts he cites a discussion with Matt Humphrey of Bumba Labs, reminding that seemingly small differences in retention rates have a big impact, actually:

Having month-to-month user retention of 92%, 96%, and 97.3% will get you on average 1, 2, and 3 user-years respectively per user that ever signs up on the site.

Okay, in English? If each month you lose 8% of your existing users (92% retention) from the previous month, the average use will stay for 12 months. If you can hold just 4% more of your users (96% retention), then they will stick around for 2 years. If you can hold only 1.3% more than that (97.3% retention), they will be in for 3 years.

The multiplicative effects are just enormous over time. And, 90%+ seems a rather unrealistically high number.

Retention-focused features are very powerful
The point of all of the above is that retention-focused features are very powerful because they let you create dramatic improvements in all the important metrics, across the board – be it pageviews, total time usage, revenue, etc.

In real life, it seems to me that this mindset to focus on features that increase user retention is difficult to grasp for people coming from a retail history. They tend to follow a “big bang” mentality in terms of feature scope for launch, marketing, launch dates, etc., rather than

[...] put a tremendous amount of time into a whole host of retention-driven features like:

  • A great product and value proposition
  • Targeted notifications
  • Fresh news and content on every return
  • Desktop app-integration (which has a much lower rate of uninstall)
  • The number of friends on the site (the more that are there, the more notifications can be generated)

All of the above contribute meaningfully to this user retention number.

Categories: web, work Tags: , , ,

Bookmarks for July 17th from 16:49 to 16:56

July 18th, 2009 No comments
Categories: work Tags:

New AT.LANT.IS revision – landing page, public character profiles, new game

July 14th, 2009 No comments

AT.LANT.IS

Another major AT.LANT.IS update is live.

The website has received an overall overhaul:

In addition, we will reveal a new game soon – and leverage a new feature, the community goals. The idea is that new features and games will be unlocked by the community by playing games and thereby earning the ingame currency “ORI”.

This is the last major update before we go premium – beta users will receive some free premium time, so if you have not already done so, register your character today.

Categories: Atlantis, work Tags:

Security, reviewed

April 21st, 2009 No comments

AT.LANT.IS Moderator Message

Apparently, some kids on AT.LANT.IS are some kind of embedded journalists, to test if our claims of a safe, moderated youth community are true:

VWI machte sich also zusammen mit einer 13jährigen Testspielerin daran, das Spiel bereits vorab zu testen und festzustellen, ob die hohen Erwartungen gerechtfertigt sein würden.
[...]
Ein Versuch unserer 13jährigen Testspielerin, die ICQ-Nummer eines anderen Kindes zu erfahren, brachte ihr zunächst eine Verwarnung ein. Da sie das schnell begriff, versuchte sie es heimlich über persönliche Nachrichten. Dieses Tricksen wurde mit einer 24-Stunden-Sperre bestraft – völlig zu Recht. Hintergrund dieses strengen Regelwerks ist es, dass AT.LANT.IS den vollständigen Schutz seiner kindlichen Spieler gewährleistet. Andere Internetplattformen wie die oben angeführten werden naturgemäß nicht überwacht. Deshalb wird jeder Versuch, über dieses System an die Realdaten von Kindern zu kommen, bestraft.

They even appreciated the strict profanity filter we use for chat messages and ingame mails – interesting.

Categories: Atlantis, work Tags: